Getting Started - Chapter 1 - Firsts

Now it is time to start our learning journey together. These first steps will introduce you to the basics of using Babylon.js to create a scene, code a simple model and export it. Not only can models be created with Babylon.js, a range of model types created in other software can also be imported into Babylon.js. We will show you how to import a model into a scene, display it on the web and create a web app from it. From this beginning which replaces the usual 'Hello World' introduction, we will build a simple world, step by step. At the end of the journey, we will have created a small village demonstrating the features of Babylon.js.

Want to try out Babylon.js straight away? The examples on each page are also presented using our interactive Playground where you can write, view and experiment with code immediately. Code properly formed and working within the Playground can be copied and pasted into an HTML template and used as your first web app.

Coming next

Getting Started - Chapter 1 - First Scene
Start your Babylon.js learning by creating your first scene and model.
Getting Started - Chapter 1 - First Scene
Getting Started - Chapter 1 - Enhancing Your Website
Continue your first steps into Babylon.js by enhancing your first website.
Getting Started - Chapter 1 - Enhancing Your Website
Getting Started - Chapter 1 - Working with Models
Learn to load your first model into a Babylon.js scene.
Getting Started - Chapter 1 - Working with Models
Getting Started - Chapter 1 - Setup Your First Web App
HTML Templates to load your first model or code into a Babylon.js scene.
Getting Started - Chapter 1 - Setup Your First Web App