The Node Material Editor

Creating Shaders The Easy Way

Creating shaders can be a very dense and complicated process, often requiring knowledge of glsl and a strong understanding of how shaders work. Starting with Babylon.js 4.1, the Node Material Editor was introduced. This amazing tool is a visual editor allowing you to connect blocks together to make shaders. It's really that simple.

You can jump in and play around with it here: Node Material Editor

For an introductory look at the Node Material Editor, check out where it all started with this video:

When you're ready to learn more, head on over to the Node Material Documentation for more info.

You can also dive into the API that powers it all here: API documentation.

Related videos

Further reading

Coming next

Node Material Editor Custom Frames
Learn all about how to create custom frames in the super handy Node Material Editor.
Node Material Editor Custom Frames
Node Material Editor Custom Blocks
Learn all about how to create custom blocks in the super handy Node Material Editor.
Node Material Editor Custom Blocks