Options
All
  • Public
  • Public/Protected
  • All
Menu
experimental

A block that plays an animation on an animatable object.

Hierarchy

Index

Constructors

Properties

Input connection: The animation to play.

dataInputs: FlowGraphDataConnection<any>[]

The data inputs of the block.

dataOutputs: FlowGraphDataConnection<any>[]

The data outputs of the block.

Input connection: The starting frame of the animation.

Input connection: Should the animation loop?

Output connection: The signal that is triggered when the animation ends.

Output connection: The signal that is triggered when the execution of this block is done.

Input connection: The input signal of the block.

Output connection: The animatable that is currently running.

Input connection: The speed of the animation.

Input connection: The target to play the animation on.

Input connection: The ending frame of the animation.

uniqueId: string

A randomly generated GUID for each block.

Methods

  • Parameters

    Returns void

Legend

  • Constructor
  • Property
  • Method
  • Inherited constructor
  • Inherited property
  • Inherited method
  • Property
  • Method
  • Static method

Settings

Theme