Class FlowGraphTimerBlock
Hierarchy
- FlowGraphAsyncExecutionBlock
- FlowGraphTimerBlock
Index
Constructors
Properties
Methods
Constructors
constructor
Returns FlowGraphTimerBlock
Properties
Readonly data InputsSearch playground for dataInputs
The data inputs of the block.
Readonly data OutputsSearch playground for dataOutputs
The data outputs of the block.
on DoneSearch playground for onDone
Output connection: The signal that is triggered when the execution of this block is done.
Readonly on StartSearch playground for onStart
Input connection: The input signal of the block.
Readonly on Timer DoneSearch playground for onTimerDone
Output connection: The signal that is activated when the timer is done. This signal is activated asynchronically.
Readonly timeoutSearch playground for timeout
Input connection: The timeout of the timer.
unique IdSearch playground for uniqueId
A randomly generated GUID for each block.
Methods
_cancel Pending TasksSearch playground for _cancelPendingTasks
Parameters
context: FlowGraphContext
Returns void
_prepare Pending TasksSearch playground for _preparePendingTasks
Parameters
context: FlowGraphContext
Returns void
Block that provides two different output flows. One is started immediately once the block is executed, and the other is executed after a set time. The timer for this block runs based on the scene's render loop.