Options
All
  • Public
  • Public/Protected
  • All
Menu

Class used to store the output of the AssetContainer.instantiateAllMeshesToScene function

Hierarchy

  • InstantiatedEntries

Index

Constructors

Properties

animationGroups: AnimationGroup[]

List of new animation groups

rootNodes: Node[]

List of new root nodes (eg. nodes with no parent)

skeletons: Skeleton[]

List of new skeletons

Methods

  • dispose(): void
  • Disposes the instantiated entries from the scene

    Returns void

Legend

  • Constructor
  • Property
  • Method
  • Inherited constructor
  • Inherited property
  • Inherited method
  • Property
  • Method
  • Static method

Settings

Theme