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Container for accessors for natively-stored mesh data buffers.

Hierarchy

Index

Constructors

Properties

capacity: number

Gets or sets the size of the underlying buffer

is32Bits: boolean

Gets or sets a boolean indicating if the buffer contains 32bits indices

nativeIndexBuffer?: Uint32Array

Accessor value used to identify/retrieve a natively-stored index buffer.

nativeVertexBuffer?: Uint32Array

Accessor value used to identify/retrieve a natively-stored vertex buffer.

references: number

Gets or sets the number of objects referencing this buffer

uniqueId: number

Gets the unique id of this buffer

Accessors

  • get underlyingResource(): any
  • Gets the underlying buffer

    Returns any

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