Interface IMeshUVSpaceRendererOptions
Hierarchy
- IMeshUVSpaceRendererOptions
Index
Properties
Optional generate Mip MapsSearch playground for generateMipMaps
Generate mip maps. Default: true
Optional heightSearch playground for height
Height of the texture. Default: 1024
Optional optimizeUVAllocationSearch playground for optimizeUVAllocation
Optimize UV allocation. Default: true If you plan to use the texture as a decal map and rotate / offset the texture, you should set this to false
Optional texture TypeSearch playground for textureType
Type of the texture. Default: Constants.TEXTURETYPE_UNSIGNED_BYTE
Optional widthSearch playground for width
Width of the texture. Default: 1024
Options for the MeshUVSpaceRenderer
5.49.1