Options
All
  • Public
  • Public/Protected
  • All
Menu

A helper-interface for the 3 meshes needed for controller axis animation. This will be expanded when touchpad animations are fully supported The meshes are provided to the _lerpAxisTransform function to calculate the current position of the value mesh

Hierarchy

  • IMotionControllerMeshMap

Index

Properties

maxMesh?: AbstractMesh

the mesh that defines the maximum value mesh position.

minMesh?: AbstractMesh

the mesh that defines the minimum value mesh position.

valueMesh?: AbstractMesh

The mesh that will be changed when axis value changes

Legend

  • Constructor
  • Property
  • Method
  • Inherited constructor
  • Inherited property
  • Inherited method
  • Property
  • Method
  • Static method

Settings

Theme